Riptide Gaming - Projects
Siege Commander
Project Overview
Siege Commander is an idea that's been in the works for some time now. It was originally going to be developed by SideWinder (an organization not unlike Riptide Gaming, which broke up leaving some former members to create Riptide Gaming) before the breakup, and was brought back to Riptide Gaming when Dinobot joined the team. This will be the first software release by Riptide Gaming, as an example of the kind of work we will be putting out in the future. The game will be available free for download from the Riptide Gaming web site. The game will be a 3D tank game with multiplayer functionality, powered by the Genesis3D engine. More information will be available as the game goes further into development!
Before asking a question about the game, please check the Siege Commander FAQ first!
We were set back quite a bit when Dinobot was forced to leave the team for career related reasons, but now that we've got a new programmer on board, things should start picking up again.
Teasers and Concept Designs
Teasers are taken directly from the game itself, like screenshots, game footage, 3D models, etc. Concept Designs are not taken from the game, they are things like stetches, renderings, and other things that give "concepts" as to what the actual game will be like.
Teasers
There are currently no teasers, however they will be available when the game is further into development. Hopefully this will include cinematics =)
Concept Designs
Beetle Concept by Ikana (added 04/08/01)
Unicorn Stallion Concept by Ikana (added 04/08/01)
Stingray Beta by Ikana (added 03/02/01)
Unicorn Stallion by El cazador (added 07/26/00)
Beetle by El cazador (added 07/26/00)
goldturret by Ikana (added 07/25/00)
Tanks2 by Ikana (added 07/19/00)
Tanks by Ikana (added 07/18/00)
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